#include "settings.h"

unsigned Game_Settings::SNAKE_SIZE 			= DEFAULT_STARTING_SNAKE_SIZE;
unsigned Game_Settings::MASTER_GAMESPEED 	= DEFAULT_STARTING_GAMESPEED;
unsigned Game_Settings::MASTER_GAME_LEVEL 	= DEFAULT_STARTING_LEVEL;
unsigned Game_Settings::MASTER_LEVEL_DIF 	= DEFAULT_STARTING_LEVEL_DIF;
unsigned Game_Settings::LEVEL_DIF 			= DEFAULT_STARTING_LEVEL_DIF;
unsigned Game_Settings::GAME_SPEED 			= DEFAULT_STARTING_GAMESPEED;
unsigned Game_Settings::LEVEL 				= 1;
unsigned Game_Settings::player_score 		= 0;
bool 	 Game_Settings::FINISH 				= false;
HANDLE	 Game_Settings::hMutex 				= CreateMutex(NULL,0,NULL);